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ThaSauce Network News Portal for the Video Game ReMix Community Menu Skip to content ☰ Home Community Facebook Landing Page Forums Frequently Asked Questions Rules of Etiquette Sitemap Tutorials Super Metroid Symphony Coming In March Posted on January 22, 2017 by Andrea Oleson Fans of Metroid and Blake Robinson can look forward to March 19th — that is when Synthetic Orchestra will release Super Metroid Symphony . For those of you not familiar with Symphonic Orchestra. The Synthetic Orchestra is Blake Robinson  and his collection of ultra-realistic sample libraries and software. Born in London, England, Blake Robinson has been obsessed with computer generated music from a young age. From his humble roots as a kid hacking away at Protracker  on his Atari ST , Blake now utilises a top-of-the-range workstation to create epic orchestral pieces and lush symphonic soundtracks from the comfort of his home. This time, Blake is orchestrating music from the Super Nintendo game Super Metroid , composed by Kenji Yamamoto and Minako Hamano. You can check out the Symphonic Orchestra website , as well as the Super Metroid Symphony teaser site . Filed Under: Projects and Albums | Tagged: Blake Robinson , Super Metroid , Synthetic Orchestra | Leave a comment OverCoat For One Night Only in Neo-Seattle Posted on January 17, 2017 by Taylor Brown OverCoat, aka Scott Porter, is a busy man. Not only is he the host of two radio shows over on Arecibo Radio  (Touhou Tuesday and his own Radio Overcoat), but he also makes music! The third entry in his self-titled series of EPs dropped on August 14, titled OverCoat 3: One Night in Neo-Seattle. Encompassing five tracks for a runtime of 16:34, this EP takes the listener on a cyberpunk adventure through a futuristic variation on Seattle. And, just as the album takes you on a tour through the city, what follows takes you on a tour through the album! You can follow along by grabbing the album here , or you can snag it later! Whichever route you take, it’s time to go! — 1. Sunset 2:12 The first song starts out simply, setting the stage and the mood. At 0:21 the soundscape begins to fill out, and even more at 0:41 or so. The main rhythm at 1:21 or so is pretty nice, and really finishes making that soundscape full. I already feel like I’m on a journey of sorts. It all drops at around the two minute mark. 2. International District 4:00 This track starts off right away, with some percussives at about the 0:22 mark. Some melody comes in at 0:33 or so, adding to the feel of the song. There’s a slight breakdown at about 1:04, and it gives way at 1:14 for some cool effects. 1:36 mixes it up a bit, bringing some nice string plucking of sorts. 2:03 drops out all the extra stuff, only to return the main melody at 2:13 or so. 2:39 brings a simpler feel, one that also is clearly a herald to what will be the end of the song. Climactic parts are always fun! Now I’m getting a Deku Tree vibe from the part at 3:04 or so, as in the music that plays when he’s talking. Main melody back at 3:28, and the end begins at 3:52. 3. The Market 3:13 SYNTH! Apparently that’s what this market deals in, synths. 0:18 brings in the beat and 0:38 brings in a melody. There’s some release set to these instruments, and it sounds good. I suddenly want to play a game where this is the shopping theme. A nice change-up at about the 1:23 mark comes in, and it works well. 1:44 brings that melody back. Breakdown at 2:09 or so, and it’s this track’s climax. Main melody returns at 2:28 or so, and the fadeout begins at 3:07. 4. Broadway 3:57 Ooh I like the instrument choice on this one. Beat comes in at 0:16, and rhythm at 0:22 or so. I really enjoy the backing rhythm; it works well and keeps the momentum intact. 0:54 or so has a nice changeup, only to mix it up even more at 1:10 or so. It keeps going this way until 1:49 when the main melody returns to prominence. 2:39 brings a return to how it was at the start, truly heralding the end of the mix-up. 3:13 drops out one of the lead instruments, and leads to the fadeout at 3:47. 5. Phantom Bracelet 3:12 Ah yes, this track. Cool intro, which picks up at 0:13 or so with the first beat and some wub sounds at 0:27. Melody comes in at about 0:51, adding to the fullness of the track. This continues until 1:42, when the wubs drop out. There’s an obvious feel of a buildup, and the wubs return at 2:07. The melody vanishes at this point, and another sound vanishes at 2:35 or so. The wubs continue until 2:59, until replaced by the finale. — And with that, our night in Neo-Seattle comes to a close. I hope you enjoyed your brief visit, and you can obtain a lifetime pass to this night at whatever price you so desire (even no price at all) by clicking here . You can also find more of OverCoat’s work here  and here . And you can also hear him Tuesdays from 5-7 PM PST with Touhou Tuesdays and Wednesdays from 7-9 PM PST on Radio OverCoat, only on Arecibo Radio . Until next time, game on! Filed Under: Misc Community , Misc Music , Misc Radio , Projects and Albums | Tagged: cyberpunk , ep , free , neo-seattle , OverCoat | Leave a comment Community Chat Channels Migrate to New Server Posted on November 20, 2016 by Ramaniscence After nearly a dedicate of being some of EnterTheGame’s biggest, most popular channels, #ocremix, #ocrwip, #thasauce, and many other related channels have migrated to EsperNet. This decision came after a long-time (something something) of EnterTheGames practices and policies. These channels join a number of other channels already established on EspertNet including chat channels for community partners MAGFest, Dwelling of Duels, and VGMusic. Below is a complete list of community channels now on EsperNet: #ocremix – Official chat for OverClocked ReMix #thasauce – Official chat for ThaSauce Network, video game remix resource and news portal #dod – Official chat for Dwelling of Duels, video game remix competition #magfest – Official chat for Music and Gaming Festivial (MAGFest) #vgmusic – Official chat for VGMusic, video game music archive others…. Filed Under: Uncategorized | Leave a comment ThaSauce Presents: One Hour Compo OHC #400 Posted on May 30, 2016 by Andrea Oleson ThaSauce Network is excited to announce a milestone event in our community’s history — the 400th round of One Hour Compo , hosted by starla. Compos (short for “composition competitions”) are competitions for musicians who want to “think outside the box” and challenge themselves. Here’s how it works. One Hour Compo happens every Thursday at 9PM EST. Every week, a new theme is announced, and participants are encouraged to remix a track based on their interpretation of the theme. They are given one hour to create, complete, and submit their tracks — after that, submissions are off to voting! The event ends with a listening party featuring the week’s top submissions. The 400th compo round will happen on June 9th at 9pm EST, and you can RSVP to the Facebook event to stay updated. Musicians of all skill levels are invited to join in. There is no requirements for OHC, other than wanting to participate and have a good time creating good music. We encourage everyone to join, and help us make the 4ooth one a compo to remember! Filed Under: Compos , Contests , Events & Happenings , Featured , Misc Music | Tagged: events , One Hour Compos | Leave a comment IndieBox Delivers A New Game To You Every Month Posted on April 15, 2014 by Andrea Oleson Editor’s note: ThaSauce founder Doug Arley is a part of the IndieBox IndieBox is a new subscription service that allows gamers to discover a new game each month — all while supporting independent game creators. Every month, IndieBox will deliver a new game, right to your mailbox. Your IndieBox will feature retro-style custom packaging and will be filled with goodies — including a unique cartridge and case with your game, a full color manual, and other fun extras such as posters, stickers, and soundtrack CDs. And, the best p...

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